Realistic 3D renders are produced by understanding the lighting as well as materials and camera settings. Here are a few techniques for achieving results in your 3D Projects.
Top Steps for Life like 3D Rendering
Lighting
Natural Light: This method replicates the natural light of the sun as if the scene were lit in a real word scenario.
Three-Point Lighting: This method almost replicates the way objects are lit in a real scenario, using key light, fill light and back lights.
Materials and Textures
Simulate real-world surface properties with PBR (Physically Based Rendering) materials. PBR materials will automatically react to light so wood, metal or fabric textures will look realistic.
Make sure your textures are high-resolution and detailed. The most powerful tool that can help in looking any surface reasonably authentic are high quality textures.
Camera Settings
Depth of Field (DoF): By including a depth of field, you can create an effect against the focus that is genuinely realistic, blurring things in the distance and the way proper-world camera lenses work.
Point Of View: This refers to the point of view of the camera or cameras relevant in the scene
Post-Processing
Post-Rendering: Change the color balance, adjust contrast and add some bloom/vignette effects using Blender’s in-built Compositor or external software like Photoshop.
Realistic Approach Speeding up the Renders
Optimized Lights: Baked and real-time lighting mixed for the best quality over performance ratio.
GPU Rendering: Turning on this option, if available for your system, will result in a much faster render as the vast majority of effects get calculated with it enabled.
If you follow these steps and fit the details, at home, you could make brilliant 3D renders that look real.
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