In this tutorial you will learn the fundamentals of what render settings to use as a beginner in Autodesk Maya. Whether you use Arnold, Redshift or other renderers, most require that you change Render Settings.
Key Render Settings in Maya
Render Engine: You can select your desired render engine for the project. Maya Hardware has faster and less accurate rendering, Arnold is the default for high-quality ray-traced rendering. Choose Maya Software in case of less complex scenes.
Image Format and Resolution: Render Settings->Common, select the format for the output image (png/jpeg/exr) EXR — This is a sequence format you may want to choose for animations, as it allows for easier compositing later.
Resolution: Match the resolution of your project needs
Camera Settings: Be sure to assign the camera you want to render from! In the Render Settings select your active camera from the drop-down list of Renderable Cameras.
Sampling Settings: Control over Image Quality on Arnold using Sampling Larger sample values smooth out noise but longer render times Sampling should be about 2–3 for test renders. Increase it to 6-8, or even higher for final renders, depending on the complexity of your scene.
Lighting and Shadows: Enable Global Illumination (GI) for Realistic Light mapping Use Exposure and Light Decay settings in lights to control the brightness of shadows well as their realism.
Getting to know these basic render settings serve as an advantage that will allow you to both speed up and deepen your understanding about the way Maya renders.
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