If you have a rendering intensive 3D project, you might be asking yourself, rendering workstation or rent a graphics card?
As an example, if you’re rendering frames in your project that are taking hours, even days, you are likely experiencing some very long render times. In order to decrease this render time, you would need to increase the amount of compute dedicated to rendering your scene.
With this conundrum, and using a Blender project as an example, you might seek out a few options to help you reduce your render times. A critical component of this decision is whether to render locally or Blender render online. Our conclusion is that renting a graphics card, or rendering with our platform is a more cost effective as well as time efficient solution. Here’s why:
- The value of investing in a render workstation does not meet the cost
- Focusing on render performance can lead a 3D artist to overspend on a workstation. While graphics accelerated hardware can be required to created 3D art, it could be more efficient and user friendly for 3D artists to invest in a workstation that meets the requirements of the software they are using, but just to produce scenes and do some light rendering for test frames. The required investment for a machine like this could be a fraction of the investment required for a rendering workstation, leaving more rendering budget for renting a graphics card.
- Distributed rendering is more time and cost efficient than non-distributed rendering
- If you’re ready to render your whole project, it makes sense to compare some of the costs of local rendering with the costs of submitting a Blender render online. Long renders on a single machine can prove to be a costly single point of failure in some instances, and we generally find that it makes sense to instead try and minimize render compute per machine as much as possible to mitigate against this as well as producing a lower cost outcome. We recommend our users design their projects with this in mind, even if deciding to render locally.
- cloudrender.farm provides greater flexibility and machine availability for 3D artists and studios
- If you opt for a distributed rendering method with cloudrender.farm, not only do you avoid overspending on a 3D workstation, you can also free your computer for more production of 3D art while your scene is rendering on rented hardware.
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