Not surprisingly, hiding and unhiding objects in Blender 3D is a big part of the process when working with any complex scenes. It allows you to isolate specific regions of a model, or scene, so that other areas of geometry do not distract from your focus. This guide will help you to use these features efficiently.
How to Hide and Unhide Objects in Blender
Hide Objects in Viewport: ‘H’ on the keyboard hides the selected object. Give it go -> select an object and press H in your keyboard to hide it. Now, the object would vanish from the viewport without having to worry about it by utilizing other elements within your scene.
Press Alt + H to unhide all the hidden objects.
Hide Objects from Render: If you need an object to actually remain within the viewport but not be rendered, toggle off Camera in Outliner panel next to the specific object. This will keep the object in your scene but not render.
Isolate Objects: If you want to concentrate on one object, for instance, simply click it and use the shortcut Shift + H. This will hide every other thing in the scene, allowing you to work on only one element at a time.
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