A Maya render farm is essentially a group of computers, used for the purpose of rendering out 3D scenes that are developed within Autodesk Maya. Further, one of the largest potential areas for improvement in the 3D production pipeline is the utilization of a render farm to diminish the amount of time it takes complete a render by distributing renders across multiple machines.
Tile Rendering
Rendering is divided into smaller pieces, with the remaining part of the scene processed in one machine. This greatly reduces render times, particularly for high resolution images or animations.
Cost-Effective
By utilizing cloudrender.farm, studios and freelancers can forgo the costs of expensive hardware and leverage our platform that charges them just for when they need for that project.
Access to Powerful Hardware
Most of the time, when working on a project from home or in office, we will not have the access to CPUs / GPUs that a render farm has, and using them is far faster compared to their local workstation.
How to Use a Maya Render Farm
Prepare Your Scene
Angle your assets, character textures and lights correctly in Maya. Check our article on Maya Best Practices to learn more about how to upload your scene after saving.
Select a Render Engine
Select your render engine (Arnold, Vray, Redshift) and adjust your settings as necessary. Every single engine has its own set of tricks to optimize their rendering across multiple machines.
Upload to cloudrender.farm
cloudrender.farm is a render farm service for Maya users. This essentially means you can upload your project files with the rendering settings and the farm will render it for you.
A render farm helps you save time in the long run and ensures projects are delivered on time.
Sign up for cloudrender.farm! Free credits applied on registration.
Already signed up? Please email support@cloudrender.farm with any further questions!